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Game and Toy Solutions Game and Toy solutions

Give your game or toy trademark search the benefit of focused industry coverage - providing the intelligence you need to help make critical brand decisions with confidence.

U.S. FULL GAME AND TOY SEARCH
Building on our U.S. Full Search, the U.S. Full Game and Toy Search covers additional common law databases and web sites to identify results that matter to your brand and industry. Here's a sample of those sources.
Source Description
Periodical Abstracts Plustext Contains 1800 general refencence magazines.
Industry sources are reviewed for freshness and relevancy on a regular basis to ensure the best coverage possible.

In addition to our standard Web Common Law coverage, the U.S. Full Game and Toy Search includes coverage for industry websites such as Toysrus.com Toydirectory.com.


DRILL DEEPER INTO THE WEB
For an even deeper dive into the game and toy industry, particularly for those brands marketed via the Web, Thomson CompuMark offers Web Search Extensions. They provide additional focused coverage of key websites specific to the industry.

GAME AND TOY WEB SEARCH EXTENSIONS
Extend your Full Search web coverage with intensive searches of up to six Game and Toy industry websites. Results are included in your Full Industry Search report. Specially trained Web Search Analysts search industry websites such as Boardgamegeek.com and Gamespot.com.

Please contact us today to discuss how our Game and Toy Solutions can strengthen your brand strategy.

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Thomson CompuMark Introduces Global Trademark Search Analysis
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Industry Solutions
Expand your industry focus with additional industry-related sources to uncover even more pertinent results.

Custom Solutions
Our analysts can create a custom solution that meets your specific needs.



Game and Toy Industry Trends
"New product introductions have been a vital component in growth as always. In addition, and very probably as a result of growing pressures on household income, traditional games and toys with proven appeal have been much in demand throughout 2008."
-CFO

 

"Video games take the top spot as the least likely to see cut backs in consumer spending with 32%, followed by toys at 36%."
- NPD

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